New patch out (v0.1.1)! Alternative inputs for dashing
Thanks for everyone who's played and offered feedback so far! One common issue among players was having to double-tap to perform the dash maneuver. Sometimes the dash would be accidentally triggered from pressing the the arrow buttons closely in succession, triggering as a double-tap.
To mitigate this, I have added a new way of triggering the dash in simply pressing the Z and X keys for dashing left and right, respectively. This new control will need to be set through the menu under the new "CONTROLS" sub-menu. Try playing the demo in both modes to get a feel for each method. Which one do you prefer? Let me know in the comments!
Also, I've added a new checkpoint along with some power-ups to the demo level. The demo so far is primarily for gauging the player movement and mechanics, but it's helpful to provide a forgiving and ultimately entertaining experience for the player regardless, so I hope those of you who found the demo level challenging to consider playing again!
Thanks for playing!
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Louny Balloony
Bound your way across the world in this high-flying adventure of a lifetime!
Status | In development |
Author | Harold Krell |
Genre | Platformer |
Tags | balloon, Pixel Art |
More posts
- Louny Balloony v0.5.2 released -- New Tutorial!Jun 11, 2022
- Level 2 of Louny Balloony is out for SAGE 2021Aug 08, 2021
- Version 0.2.0 released! New level layout, obstacles, and more!Jul 04, 2020
- First Demo of Louny Balloony Released! (v0.1.0)Dec 24, 2019
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