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Devlog
Louny Balloony v0.5.2 released -- New Tutorial!
June 11, 2022
by
Harold Krell
#platformer, #tutorial, #pixelart
A new tutorial section has been added to Louny Balloony! Before you start your adventure, you will be briefly guided through a set of areas to acclimate through a variety of game mechanics that will a...
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Level 2 of Louny Balloony is out for SAGE 2021
August 08, 2021
by
Harold Krell
1
#platformer, #pixel art, #gamedev, #indiedev
Level 2 of Louny Balloony is here! Just in time for SAGE 2021, a whole new level of fresh content is available for play! As of August 8th, the soft release for Louny Balloony is available for download...
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Version 0.2.0 released! New level layout, obstacles, and more!
July 04, 2020
by
Harold Krell
1
Heya! It's been a while since my last update! I've received feedback on the last demo, and have been hard at work making changes to make Louny Balloony a better experience! The first, and most obvious...
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New patch out (v0.1.1)! Alternative inputs for dashing
December 26, 2019
by
Harold Krell
#movement, #gameplay
Thanks for everyone who's played and offered feedback so far! One common issue among players was having to double-tap to perform the dash maneuver. Sometimes the dash would be accidentally triggered...
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First Demo of Louny Balloony Released! (v0.1.0)
December 24, 2019
by
Harold Krell
1
#demo, #gameplay, #release
The demo of Louny Balloony has been released! Hi! I'm Harold Krell, the developer of Louny Balloony. I've been tinkering at this game for a while, and I'm excited to finally share a product that can...
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